Jungle Camps
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- Jungle monsters all start at level 1 and start levelling up at 04:00
- Jungle monsters cap out at level 7
- Camps’ level will always be the current game time minute divided by two plus one rounded down. For example, if the game is at 4:05, all camps will be level (4 / 2) + 1 = 3.
- Jungle monsters will attempt to attack the nearest target to them
- If no targets are found within their aggro radius, the jungle/boss monster will walk back toward its spawn location and heal for 2.5% (1.25% if a mythic monster) of its health per second
- If the jungle/boss monster reaches its spawn location and idles, it will heal for 10% (5% if a mythic creature) of its health per second
- Jungle monsters take the same reduced damage from abilities as lane minions
4.1
Jungle Monsters and bosses no longer attack Scout Cams or Scout Traps
4.0
3V3
Monsters and Minions
- First Level Up Time
3:00→ 2:00
- Level Up Rate
90s→ 120s
3.10
3V3
Now has warning timers on camp spawns
- No longer scales off attacker net worth
- Respawn Time
- Bears
- 45s → 50s
- Treants
- 50s → 60s
- Bears
- Now all have a fixed leash range
- First Level Up Time
- 2:15 → 3:00
- Level Up Rate
- 120s → 90s
- Max Level
- 12 → 7 (12 for bosses)
3.9
Increase treant heal duration (total heal amount unchanged)
12s→ 15s- Goal is to give opponents a slightly wider window to try to interfere with treant healing
Increase barrier treant barrier duration (total barrier amount unchanged)
12s→ 15s- Goal is to give players a slightly wider window to utilize the barrier if they don’t mind having the healing knocked off of them
5v5
Increase jungle tankiness
- All jungle camp scaling health increased
- All jungle camp base armor/shield increased
- All jungle camp base damage decreased
- Some jungle camp scaling damage adjusted
- Goal is to make it harder for multiple heroes to burst down jungle camps as well as make jungle camps less fragile mid to late game
Jungle spawns earlier
45s→ 35s- Goal is to create meaningful choice between clearing minions or taking/helping jungle
Jungle Respawn
- Normal Camps
100→ 105
- Guardian Camps
120→ 125