Shin

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History

Patch History

Version 4.13

We did a little tuning to bring Shin’s empowered and unempowered ultimate’s more in line and updated the ability description to make it more clear.

SACRED FLAMES (C)

  • Non empowered text updated to reflect multiple hits of sacred flames
  • Damage rescaled
    • 125 per hit → 200 per hit
  • Number of hits
    • 5 → 3

Version 4.12

Making Shin’s combo’s a little less one-shot and a little more escapable.

Fixed a bug where Shin’s Sacred Flames did more damage than intended.
NOTE: This bug was actually NOT fixed

MYSTIC SASH (B)

  • Slow and Root cast range 
    • 9 → 6
  • Root duration 
    • 1s/1s/1s/1s/1.5s  → 0.7s/0.7s/0.7s/0.7s/1s 

SACRED FLAMES (C)

  • Non-empowered damage rescaled (after bug fix where C was doing more damage than intended)
    • 625/750/875

Version 4.11 Hero Release

SHIN: THE DIVINE FLAME

Blazing a trail of Sacred Flames through the war zone, new hero Shin joins the battle! A divine warrior sent to protect the weak,  Shin wields his mystical fire to destroy evil and bring your team to victory. Read all the details on this fierce fire warrior below and get ready to feel the heat in update 4.11!

HERO ABILITIES

FLAME CHARGE (PERK)

Every time Shin uses an ability, he gains Heat, filling up his Flame Charge meter. When the meter is full he gains bonus movement speed and empowered versions of all his abilities.

  • The Flame Charge meter is reset upon performing an empowered ability.

 BLAZE STRIKE (A)

Shin uses his fire tipped spear, striking the ground and dealing damage to all enemies in front of him. 

Flame Charged: Shin’s strike reaches further and deals more damage.

MYSTIC SASH (B)

Shin sends out his Sash which transforms into mystic fire, dealing damage and slowing enemies.

Flame Charged: Shin’s Sash deals more damage and roots enemies hit.

SACRED FLAMES (Ultimate)

Shin holds his ground and fires Sacred Flames, dealing damage in a wide cone to all enemies in front of him.

Flame Charged: Shin releases his inner flames and strikes the ground dealing damage to all surrounding enemies.

TALENTS

SWIFT STRIKE (Rare)

Blaze Strike (A) has reduced cooldown and deals increased damage.

FIERY TEMPER (Epic)

Mystic Sash (B) has increased range and amplified crystal power damage. 

FLAME FURY (Legendary)

Sacred Flames (C) deals significantly more damage and has reduced cooldown.