Kestrel
Patch History
Vainglory 4.12
Because ouch.
GLIMMER SHOT (A)
- Basic Attack Damage
- 110%/115%/120%/125%/135% → 105%/110%/115%/120%/130%
It was time to touch the talents, so we’ve made some tweaks with our brawl players in mind. These changes are mostly targeted towards buffing talents that were rarely used as well as adjusting some of the more oppressive ones.
PIERCING SHOT (LEGENDARY)
- Damage Modifier
- 120% + 30% per level → 120% + 20% per level
- Cooldown Reduction
- 60% – 7.5% per level → 100% – 10.0% per level
4.5
Kestrel hasn’t been as much of a favorite these days when compared to other carries. These changes should strengthen her weapon path and grant her a little more safety in teamfights.
GLIMMER SHOT (A)
- Basic Attack Weapon Ratio
- 105% / 110% / 115% / 120% / 125% → 110% / 115% / 120% / 125% / 135%
ACTIVE CAMO (B)
- Base Stealth Duration
- 1.0s → 1.2s
4.2
In conjunction with changes to the Blackclaw Rush speed boost and all boot items, we are buffing up Hero base movement speed to keep things crisp and let your skills take center stage.
3.4 → 3.6
4.1
- STATS
- Health
- 700-2073 → 728-2147
- Movement Speed
- 3.2 → 3.4
- Health
- ACTIVE CAMO
- Energy Cost
- 100/120/140/160/180 → 100/110/120/130/140
- Energy Cost
- ONE SHOT ONE KILL
- Energy Cost
- 150/175/200 → 140/155/170
- Energy Cost
4.0
- GLIMMERSHOT
- Area Damage
- Crystal Ratio
80%→ 100%
- Crystal Ratio
- Area Damage
- ACTIVE CAMO
- Bonus Movespeed
- Weapon Ratio
0.2%→ 0.5%
- Weapon Ratio
- Bonus Movespeed
- ONE SHOT. ONE KILL.
- Damage
- Weapon Ratio
120%→ 140%
- Weapon Ratio
- Damage