Joule

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Patch History

4.9

Joule is a hero that can dish out the damage AND take it. We wanted her to retain her identity as a tanky bruiser so we’re making changes to her primary damage tools so she can’t have the best of both worlds.

THUNDER STRIKE (B)

  • Weapon Ratio Decreased
    • 200% → 170%

4.7

HEAVY PLATING (PERK)

  • Frontal Damage Reduction
    • 35% → 30%

4.6

Joule proved to be a bit too strong after the recent batch of changes so we’re reverting the damage buff from before. We still want her to maintain her identity as an incredibly durable fighter but we’re toning her damage back down.

Thunder Strike (B)

  • Weapon Power Damage Ratio
    • 220% → 200%

4.5

The disparity between the damage Joule sustains on the back versus the front was massive, so we gave her a bit of a bump to her base stats. We also turned her Thunder Strike into weapon damage so she can take advantage of piercing & Breaking Point a bit better.

STATS

  • Armor (Levels 1 – 12)
    • 25 – 75 → 35 – 100
  • Shield (Levels 1 – 12)
    • 20 – 55 → 25 – 75 

THUNDER STRIKE

  • Base damage is now weapon instead of crystal
  • Weapon Power Ratio
    • 200% → 220%

4.2

In conjunction with changes to the Blackclaw Rush speed boost and all boot items, we are buffing up Hero base movement speed to keep things crisp and let your skills take center stage.

3.5 → 3.9

THUNDER STRIKE

    • Damage
      • Crystal Ratio
        • 180% → 140%

4.1

  • THUNDER STRIKE
    • Energy Cost
      • 30/35/40/45/25 → 50/55/60/65/35

4.0

  • ROCKET LEAP
    • Cooldown
      • 20/18/16/14/10 → 15/14/13/12/8
    • Stun Duration
      • 1.1/1.2/1.3/1.4/1.5 → 0.7/0.8/0.9/1.0/1.5
    • Slow Strength
      • 30/35/40/45/50% → 30/35/40/45/60%
  • THUNDER STRIKE
    • Damage
      • Crystal Ratio
        • 220% → 180%
  • BIG RED BUTTON
    • Damage Per Second
      • Crystal Ratio
        • 240% → 220%