Celeste

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4.8

Celeste is having difficulty finding her footing after the last nerfs. We still want to solidify her role as a zoning mage, so we are going to bump up the damage on her primary tools.

HELIOGENESIS (A)

  • Impact Damage
    • 60 / 105 / 150 / 195 / 240 → 60 / 110 / 160 / 210 / 260
  • Supernova Damage
    • 80 / 140 / 200 / 260 / 320 → 80 / 145 / 210 / 275 / 340

SOLAR STORM (A)

  • Lead Star Crystal Ratio
    • 80% → 90%
  • Trailing Star Crystal Ratio
    • 15% → 20%

4.6

We’re highlighting Celeste’s role as an awesome zoning mage so we’re upping the reward for landing her supernovas. 

HELIOGENESIS (A)

  • Nova Damage Crystal Power Ratio
    • 160% → 175%

It was time to touch the talents, so we’ve made some tweaks with our brawl players in mind. These changes are mostly targeted towards buffing talents that were rarely used as well as adjusting some of the more oppressive ones. 

YOUNG STAR (RARE)

  • Removed additional duration of stars
  • Impact Damage Modifier
    • 30% + 1% per level → 60% + 1% per level
  • Burn Damage Per Second
    • 70% + 2.5% per level → 70% + 5% per level

GALAXY COLLAPSE (LEGENDARY)

  • New Bonus Added: Stars now remain on the field for an additional 6.0 seconds.

4.5

Celeste traditionally had one of the lowest cooldowns and highest damage output of any mage in the game. Now she’ll have to be a little more mindful about her Heliogenesis placement, so play smart!

HELIOGENESIS (A)

  • Cooldown
    • 2.8s / 2.4s / 2.0s / 1.6s / 1.2s → 2.8s / 2.6s / 2.4s / 2.2s / 1.8s
  • Star Duration
    • 8s → 10s

SOLAR STORM (C)

  • Lead Star Crystal Ratio
    • 100% → 80%
  • Trailing Star Crystal Ratio
    • 20% → 15%

4.2

In conjunction with changes to the Blackclaw Rush speed boost and all boot items, we are buffing up Hero base movement speed to keep things crisp and let your skills take center stage.

3.4 → 3.8

HELIOGENESIS

    • Energy Cost
      • 25/30/35/40/45 → 30/35/40/45/50
    • Impact Damage
      • 80/130/180/230/280 → 60/105/150/195/240
    • Nova Damage
      • 100/155/210/265/320 → 80/140/200/260/320
      • Crystal Ratio
        • 170% → 160%

4.0

  • HELIOGENESIS
    • Impact Damage
      • Crystal Ratio
        • 90% → 80%

3.9

Heroes whose basic attacks were intended to be crystal damage no longer have base 10 WP.  That 10 extra damage has moved into the crystal damage of their basic attack. This affects:

  • Celeste
  • Malene
  • Lyra
  • Varya
  • Lorelai

Now deals reduced damage to epic monsters

  • Celeste C