Shin’s C went through a few changes this patch. First, the numbers of hits of the non-empowered version have been reduced to 3 (from 5), and the non-empowered base damage per hit got increased. At level 3, the total base damage is higher than previous patch.
In Vainglory 4.12, non-empowered C was 5 hits, each one of 125/150/175+100% CP, for a total of 625/750/875+500% CP total .
In 4.13, non-empowered C consists of 3 hits, each one of 200/250/300+ 100% CP rate, in total his C deals 600/750/900+300% CP rate.
Due to the higher CP rate, the non-empowered C can out damage the empowered one once you have enough crystal power.
Considering the total damage (all 3 hits) the non-empowered C will out damage the empowered one when you have 168/167/165 crystal power (C level 1-3).
In the previous patch, you needed 73/79/86 CP to out damage the empowered version.
Let’s say you have level 3 C and 260 crystal power
Base damage+ 100% CP per hit 300+260=560
560*3 (all three hits)=1680
Base damage+120% CP 1200+312=1512
In the previous patch, the difference would’ve been much bigger:
Base damage+ 100% CP per hit 175+260=435
435*5 (all five hits)=2175
Non-empowered C does 495 less damage with 2 shatterglass compared to the previous patch!
You can see it in the video below:
Play the video at 0.5 speed if you want to see the damage done.
Since Vox has 100 defense and Shin has built only 2 shatterglass (no armor pierce), the damage you’ll see is exactly half what we calculated earlier.
Damage per hit: 280*2=560*3 (total damage from 3 hits)= 1680
Shin’s C will definitely still hit hard, but the difference in damage is clearly noticeable!
As usual we added this to our hidden stats page
If you want to learn the math behind Vainglory, read Vainglory Math Class